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The Riftbreaker Download Bittorrent

Updated: Apr 1, 2020





















































About This Game You play the role of captain Ashley S. Nowak - you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Ashley's Mecha-suit, which she calls "Mr. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens and of course - combat. It is capable of traveling through rifts that connect space across vast distances.BASE BUILDINGYour task is to construct a two-way rift back to Earth. It is a very complex invention and requires enormous amounts of energy. Simple solar collectors and a few tons of steel will not be enough. You will need to build up a complex chain of mines, refineries, powerplants and research facilities to complete this mission.EXPLORATIONGalatea 37 is an unknown planet in the Sycorax belt of the Milky Way galaxy. Long distance surveys detected that it is inhabitable and perfect for colonization. The planet is full of rare minerals and substances that can be found in various locations around the globe. Varied biomes can surprise you with unknown fauna and flora as well as harsh weather conditions. Construct local outposts in resource-rich locations that will transport the required resources using rift technology.DEFENSEYour presence on this planet will not go unnoticed. As you build up your industry and disrupt the natural order, the world will start seeing you as a threat. Build up your defenses. Construct walls, barriers and defense towers as the attacks get stronger with every passing day. You will face thousands of hostile creatures trying to eliminate your presence.HACK, SLASH, SHOOTMr. Riggs can be equipped with powerful weapons and abilities that will allow you to take on the largest of beasts. You will need to be ready to face lots of hostile alien creatures as you scout the planet.GATHER SAMPLES AND STRANGE ARTIFACTSFallen beasts will drop valuable research specimens as well as rare resources. Use everything that you can gather to research and craft new technologies, buildings, weapons, and equipment. You can also scout the terrain using your sensors and dig for treasure buried underground.RESEARCHUse the samples that you've gathered to research new technologies that will help you build up your base, improve your defenses, develop new blueprints for your Mecha-suit or improve existing technologies.CRAFTMr. Riggs is fully customizable and upgradeable. Use the blueprints that you've researched to craft new parts and weapons. Utilizing better materials for the crafting process results in developing gear with improved properties. Each crafted item has unique properties.INTERACTIVE STREAMINGThe Riftbreaker™ has built-in integration with the most popular streaming services out there. The stream's audience can actively participate in the game through multiple options, e.g. by voting to send waves of new enemies, spawn environmental disasters like a tornado or by donating resources.THE SCHMETTERLING ENGINEThis game is built using the latest iteration of EXOR Studio's in-house developed Schmetterling 2.0 engine which was previously used to create X-Morph: Defense and Zombie Driver. We pride ourselves in delivering fluid gameplay and utilizing all of your hardware's capabilities - uncapped frame rate, support for widescreen monitors, customizable controls and more.COMMUNITY DRIVEN DEVELOPMENTIf you've read everything and arrived all the way down here, then you might be interested in helping us shape the game. Please come and talk to us on the forums, our official Discord server or through any other of our social media. We'll be sharing inside info about our development progress, and we'd love to hear your feedback. Please come and help us make Riftbreaker the game You want to play! 7aa9394dea Title: The RiftbreakerGenre: Action, Adventure, Indie, RPG, StrategyDeveloper:EXOR StudiosPublisher:EXOR StudiosFranchise:EXOR StudiosRelease Date: Sometime in 2020. The Riftbreaker Download Bittorrent the riftbreaker. the riftbreaker ps4. the riftbreaker game. the riftbreaker gameplay. the riftbreaker xbox one. the riftbreaker steam. the riftbreaker another eden. the riftbreaker release date. the riftbreaker map The alien plants of Galatea 37: Hi-Res: https://gfycat.com/pl/CircularDimGuernseycowIn The Riftbreaker, your task is to explore an alien planet in the far reaches of the Milky Way Galaxy. That means you will most likely not encounter life forms commonly found on Earth. Even though there are many similarities between Galatea 37 and our homeworld (which is why this planet has been chosen as a suitable place to colonize), evolution has taken a different path there.That goes not only for animals, but the plants as well. They come in many shapes and sizes that you wouldn’t expect them to. Ranging from enormous trees with crystalline structures glowing on top of them, to weird, bubbly growths appearing on rocks and cliffs. Each biome you explore will reveal new kinds of plants, and while some of them might look familiar, they are nothing close to what you find on Earth.Ashley will be able to collect samples of vegetation along the way. Doing research on those can provide a lot of knowledge about this new world. Who knows, perhaps there will be some useful substances to be found there as well? Your technology can benefit immensely from observing the nature and copying it, so only time will tell.The flora of Galatea 37 also changes based on the time of day and environmental conditions. At night some plants start glowing bright with beautiful colours, others change shape. We’re pretty sure we saw some of them following Ashley’s’ movement. We hope they’re not aggressive...Join the Discord, be first to know about the new developments and chat with us!www.discord.gg/exorstudiosOther social media:www.facebook.com/exorstudioswww.twitter.com/exorstudioswww.mixer.com/exor_studioswww.twitch.tv/exorstudios. Dashing through the sn... grass.: Hi-res: https://gfycat.com/pl/poorbleakbilbyThe players operate Mr. Riggs’ movement in classic twin-stick fashion. If you use a gamepad, the left and right stick will control walking in a given direction and turning the body, respectively. If you don’t use a gamepad, keyboard moves the character and the mouse aims. There are no artificial constraints to your movements, and you can run around pretty much anywhere you like. Moving in combat, however, is quite tricky. That is why we give you a tool to help get around more quickly and to further increase your freedom.The Mecha-Suit is able to dash in any direction almost instantly. It is considered as a reusable skill, meaning the number of uses is unlimited, but there is a short cooldown for this ability. The dash can either help you get to a group of enemies quickly so that you can dispose of them with your melee weapons, or jump away to safety. Additionally, you can utilize your melee attacks in conjunction with the dash. Some of the smaller creatures will not be able to withstand such a devastating attack.Some players do not like it when the controls are being taken away from them, even if it’s for the duration of a special move. In order to meet their expectations, you are still able to control Mr. Riggs to a slightly limited extent during the dash. If you carry out a melee attack during flight, you can not only slice and dice through your enemies, but also change your direction. This way you can still find your way around the battlefield, even in the toughest scenarios.The main mode of getting around the map and your base quickly are the rift jumps, but sometimes the danger will come from an unexpected side. A quick set of dashes will help you get there and get the situation under control. It is another tool in Mr. Riggs’ arsenal that we expect should come in handy more often than you think. We can’t wait to let you try it out. Oh, and you can also see an early version of our loot system in action on the video. It’s still work in progress, so let’s just pretend it’s not there ;)Until the next time,EXOR Studioswww.discord.gg/exorstudioswww.facebook.com/exorstudioswww.twitter.com/exorstudioswww.twitch.tv/exorstudioswww.mixer.com/exor_studios. The Bestiary - Arachnoid Sentinel: Arachnoid Sentinel. The Great Wall of Galatea 37: Higher res GIF: https://gfycat.com/pl/medicalskinnydugong (It's a bit long, so the quality took a hit)The gameplay of The Riftbreaker will require you to create a network of factories, mines and refineries, all connected to a power grid. The individual pieces of your base function as if they were a part of an organism and keeping them functional is going to be one of the most important aspects of the game. That is why we are giving the players a multitude of defensive options to choose from. Let’s dive deeper and take a look at the most basic ones - walls and towers. Raising a wall around the base is a relatively cheap and simple solution to keep the base safe and sound. While the structures themselves do not deal with the dangers of Galatea 37, they can delay the monsters for long enough for you to react. You will be notified if your buildings are in danger, giving you the chance to teleport home and eliminate the threat. Later on, a single wall might not be enough to keep the animals out of your base - you might want to think about building two layers instead. Our intelligent system will automatically change the shape of walls to make them look the part - there are straight pieces, corner pieces, t- and x- shaped ones, everything you need to surround yourself with a hefty amount of protection.Still, even the thickest of walls will not stop a horde of Canoptrix from turning your colony into a scrapheap when you are not around. You will need some automated weapons to do that. The Riftbreaker will offer a choice of defensive towers, the first of which you could see on our livestream - if you have not had the chance to see it, here’s the link: https://www.youtube.com/watch?v=IZH0GhDAdNQ We call it the Sentinel Tower. While it is not very powerful it can certainly fend off a number of smaller enemies. In greater numbers, the Sentinels can even handle a couple of bigger monsters. They consume two resources in order to operate - energy and AI cores. What are AI cores, you might ask? They are required to operate most advanced automated systems like towers and drones. AI centers will calculate all the operations that the automated systems are going to carry out. More automation = more computing power necessary. We will talk more about this in the future.Some of you might be wondering if there is a practical use for the floor that we build behind the fences. There is one, and it is very important. The top of the walls are higher than Mr. Riggs' weapons are mounted, rendering them ineffective. By building the heightened floors you can reach over the wall and fire away. Besides, the floors make the base look neat!Recently we have also added a feature that has been a standard for most base-building games out there, but we’re happy about it nonetheless. You can replace any wall segment with a defensive tower or a gate. No more tedious selling what you’ve already built just in order to replace it with something else! After we aired the gameplay video, we received feedback that it is not always clear which building is currently selected. We fixed that by adding custom building highlights. Thanks for the suggestion!We will inform you about the new kinds of towers as they become functional. We do have many ideas, but could always welcome a few new ones. Would you like to take part in developing The Riftbreaker? Join our Discord server at www.discord.gg/exorstudios. We hang out there every day, not only talking about games, but other things as well. It’s great fun and we would love to have you there!www.facebook.com/exorstudioswww.twitter.com/exorstudioswww.mixer.com/exor_studioswww.twitch.tv/exorstudios. We watched Avatar too many times...: Hi-Res: https://gfycat.com/pl/presentrepentantdoveSince X-Morph: Defense we have done a lot of work to add multiple new features to our game engine, The Schmetterling. In fact, the toolset has changed so much we decided to dub it The Schmetterling 2.0. New rendering, shading and lighting systems allow us to make the world of The Riftbreaker feel much more alive than anything you’ve seen us do in the past.You can see a fine example of this in the video above. A plants look can change based on multiple outside factors - the time of day, being touched by something or based on weather conditions. We control these features using small script components called “affectors”. As the name implies they affect a certain parameter based on the input that they receive. In the instance of a fluorescent plant we affect the plant’s shader’s glow parameter based on player proximity. We can set that condition to be essentially anything, so sky is the limit in this case. What that means is we can make plants react to Mr. Riggs and the animals by hiding underground, illuminating, extending spikes, or exploding altogether. The best part is that we can accomplish this with high efficiency, so we can modify entire fields of grass not just a single object on the scene, and we can do that with relatively little effort. What other interesting features of Galatea’s plant life would you like us to modify? Or maybe we should try this trick on some animals? Why don’t you join our Discord server! We discuss the ins and outs of the game all the time and love your input! Simply follow this link: www.discord.gg/exorstudios Other social media:www.facebook.com/exorstudioswww.twitter.com/exorstudioswww.mixer.com/exor_studioswww.twitch.tv/exorstudios

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